Abstract
The Canadian Navy requires the use of training simulators to avoid the high costs and difficulties of training officers at sea. Other factors, such as fleet reductions and growing reliance upon the reserves, have amplified this requirement. The Chief of Maritime Doctrine and Operations (CMDO) requested the investigation of technologies that would enable the development of an inexpensive simulator for training ship-handling skills.
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© 1997 Springer Science+Business Media New York
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Magee, L.E. (1997). Virtual Reality Simulator (VRS) for Training Ship Handling Skills. In: Seidel, R.J., Chatelier, P.R. (eds) Virtual Reality, Training’s Future?. Defense Research Series, vol 6. Springer, Boston, MA. https://doi.org/10.1007/978-1-4899-0038-8_3
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DOI: https://doi.org/10.1007/978-1-4899-0038-8_3
Publisher Name: Springer, Boston, MA
Print ISBN: 978-1-4899-0040-1
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