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Adding Points and Sound

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Beginning Swift Games Development for iOS
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Abstract

In this chapter, we talk about using SKLabelNodes to add labels to your SpriteKit games. Specifically, we show you how to add a label that keeps up with the number of impulses remaining for the SuperSpaceMan to use, and then we show you how to add scoring to the game to keep up with the number of orbs the SuperSpaceMan has collected.

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© 2017 James Goodwill and Wesley Matlock

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Goodwill, J., Matlock, W. (2017). Adding Points and Sound. In: Beginning Swift Games Development for iOS. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2310-9_7

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