Abstract
In this chapter, you will start adding some real functionality to your game. You’ll begin by making some small changes to the current GameScene. After that, you will add additional orb nodes to collide into. You will then add scrolling to your scene, allowing you to make it look like the player is flying through space collecting orbs. Finally, you will start using the phone’s accelerometer to move the player along the x-axis.
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© 2017 James Goodwill and Wesley Matlock
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Goodwill, J., Matlock, W. (2017). Adding Scene Scrolling and Game Control. In: Beginning Swift Games Development for iOS. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2310-9_4
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DOI: https://doi.org/10.1007/978-1-4842-2310-9_4
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2309-3
Online ISBN: 978-1-4842-2310-9
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