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Render Loop, Physics, and Moving Around

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Beginning Swift Games Development for iOS
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Abstract

So far in the game you have not moved the hero, and now you need to get him up on his feet and moving around. You’re going to keep this simple and use a one-finger touch to move forward and two fingers to move back.

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© 2017 James Goodwill and Wesley Matlock

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Goodwill, J., Matlock, W. (2017). Render Loop, Physics, and Moving Around. In: Beginning Swift Games Development for iOS. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2310-9_13

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