Skip to main content

The Interface Construction Set

  • Chapter
Visual Languages and Applications

Part of the book series: Languages and Information Systems ((LISS))

  • 45 Accesses

Abstract

The Interface Construction Set (InterGONS) contains both a visual data flow language and an environment for building data flow programs and presentation views of such programs. These presentation views are interactive computer interfaces which model applications, implement functions directly, or interface to external devices.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 16.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 16.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. W. Budge, PinBall Construction Set, Electronic Arts, 1985.

    Google Scholar 

  2. D. A. Henderson, Jr., The Trillium user interface design environment, Proceedings of the 1986 ACM SigCHI Conference, April 1986, pp. 221–227.

    Google Scholar 

  3. L. Gould and W. Finzer, Programming by Rehearsal, XEROX Palo Alto Research Center, SCL-84-1, 1984.

    Google Scholar 

  4. R. B. Smith, The alternate reality kit: an animated environment for creating interactive simulations, IEEE Computer Society Workshop on Visual Languages, 1986, pp. 99–106.

    Google Scholar 

  5. E. P. Glinert, Towards “second generation” interactive, graphical programming environments, IEEE Computer Society Workshop on Visual Languages, 1986, pp. 61–70.

    Google Scholar 

  6. E. P. Glinert and S. L. Tanimoto, Pict: an interactive graphical programming environment, IEEE Comput. 7–25 (1984).

    Google Scholar 

  7. K. Matsumura and S. Tayama, Visual man—machine interface for program design and production, IEEE Computer Society Workshop on Visual Languages, pp. 71–80, 1986.

    Google Scholar 

  8. M. C. Pong and T. Ng, PIGS—a system for programming with interactive graphical. support, Software Practice and Experience 13, 847–855 (1983).

    Article  Google Scholar 

  9. D. A. Workman, GRASP: a software development system using D-charts, Software Practice and Experience 13, 17–32 (1983).

    Google Scholar 

  10. B. A. Myers, Visual programming, programming by example, and program visualization: a taxonomy, ACM SIG-CHI Conference, pp. 59–66 (April 1986).

    Google Scholar 

  11. G. Raeder, A survey of current graphical programming techniques, IEEE Comput. 11–25 (1985).

    Google Scholar 

  12. N. C. Shu, Visual programming languages: a perspective and a dimensional analysis, pp. 11–34 in Visual Languages, S. K. Chang, T. Ichikawa, and P.A. Ligomenides (Eds.), Plenum Press, New York, 1986.

    Chapter  Google Scholar 

  13. I. Yoshimoto, N. Monden, M. Hirakawa, M. Tanaka, and T. Ichikawa, Interactive iconic programming facility in hi-visual, IEEE Computer Society Workshop on Visual Languages, 34–41, 1986.

    Google Scholar 

  14. K. Kobayashi, Direct manipulation and a multi-dimensional Approach to Visual Software Design, IBM Tokyo Research Laboratory, TR87–1013, 1987.

    Google Scholar 

  15. LabVIEW: laboratory virtual instrument engineering workbench, (84–92) Byte 1986 (September).

    Google Scholar 

  16. P. Kosinski, A Data Flow Programming Language, IBM, RC4264, March 1973.

    Google Scholar 

  17. A. Borning, ThingLab—A Constraint-Oriented Simulation Laboratory, XEROX PARC, SSL-79-3, July 1979.

    Google Scholar 

  18. A. Burning, Defining constraints graphically, Proceedings of the 1986 ACM SigCHI Conference, 137–143, April 1986.

    Google Scholar 

  19. A. Borning and R. Duisberg, Constraint-based tools for building user interfaces, ACM Trans. 5(4), 345–374 (1986).

    Article  Google Scholar 

  20. R. J. K. Jacob, A visual programming environment for designing user interfaces, pp. 87–107 in Visual Languages, S. K. Chang, T. Ichikawa, and P. A. Ligomenides (Eds.), Plenum Press, New York, 1986.

    Chapter  Google Scholar 

  21. B. A. Myers, Creating highly-interactive and graphical user interfaces by demonstration, Proceedings of the 1986 ACM SigCHI Conference, 249–258, April 1986.

    Google Scholar 

  22. B. A. Myers, Creating dynamic interaction techniques by demonstration, ACM SigCHI Conference Proceedings, 271–278, 1987.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 1990 Plenum Press, New York

About this chapter

Cite this chapter

Smith, D.N. (1990). The Interface Construction Set. In: Ichikawa, T., Jungert, E., Korfhage, R.R. (eds) Visual Languages and Applications. Languages and Information Systems. Springer, Boston, MA. https://doi.org/10.1007/978-1-4613-0569-9_3

Download citation

  • DOI: https://doi.org/10.1007/978-1-4613-0569-9_3

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-1-4612-7871-9

  • Online ISBN: 978-1-4613-0569-9

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics