Abstract
Design patterns specify generic relations among abstract design elements. In the domain of physical devices, design patterns, called generic teleological mechanisms (or GTMs), specify generic functional relations and abstract causal structure of a class of devices. We hypothesise that GTMs are productive units of analogical transfer in device design. We describe a normative theory of analogical design called model-based analogy (or MBA) based on this notion. Whereas design patterns provide a content account of analogical transfer, MBA provides a process account of acquisition, access, and use of GTMs. In particular, MBA shows how structure-behaviour-function models of specific designs enable the acquisition of design patterns, and how goals of adapting familiar designs to meet new design requirements result in the access, transfer, and use of previously learned GTMs. We describe how the IDeAL system evaluates the MBA theory.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Alexander C. Notes on the synthesis of form. Harvard University Press: 1964.
Goel A, Bhatta S, Stroulia E. Kritik: an early case-based design system. In: Maher ML, Pu P, editors. Issues in case-based design. Hillsdale (NJ): Erlbaum, 1997.
Bhatta S, Goel A. From design experiences to generic mechanisms: model-based learning in analogical design. Artif Intell Eng Des Anal Manuf 1996;10:131–6.
Bhatta S, Goel A. Learning generic mechanisms for innovative strategies in adaptive design. J Learn Sci 1997;6(4):367–96.
Hammond PH. Feedback theory and its applications. London (UK): The English University Press, 1958.
Gamma E, Helm R, Johnson R, Vlissides J. Design patterns: elements of reusable object-oriented software. Addison-Wesley: 1995.
Borner K, Pippig E, Tammer E, Coulon C. Structural similarity and adaptation. In: Proceedings of European Workshop on Case-Based Reasoning, Lausanne, Switzerland, 1996; 58–75.
Qian L, Gero J. A design support system using analogy. In: Gero J, editor. Proceedings of the Second International Conference on AI in Design. Kluwer Academic: 1992; 795–813.
Falkenhainer B, Forbus K, Gentner D. The structure-mapping engine: algorithm and examples. Artif Intell 1989;41:1–63.
Kedar-Cabelli S. Toward a computational model of purpose-directed analogy. In: Michalski R, Carbonell J, Mitchell T, editors. Machine learning II: an artificial intelligence approach. Los Altos (CA): Morgan Kaufmann, 1988; 284–90.
Falkenhainer B. Learning from physical analogies: a study in analogy and the explanation process. Ph.D. thesis, University of Illinois, Department of Computer Science, Urbana, IL, 1989.
Shinn HS. Abstractional analogy: a model of analogical reasoning. In: Kolodner J, editor. Proceedings of the DARPA Workshop on Case-Based Reasoning, Clearwater Beach, FL, 1988; 370–87.
Goel A. A model-based approach to case adaptation. In: Proceedings of the Thirteenth Annual Conference of the Cognitive Science Society, Chicago, 1991; 143–8.
Goel A. Model revision: a theory of incremental model learning. In: Proceedings of the Eighth International Conference on Machine Learning, Chicago, 1991; 605–9.
Stroulia E, Goel A. Generic teleological mechanisms and their use in case adaptation. In: Proceedings of the Fourteenth Annual Conference of the Cognitive Science Society, Bloomington, IN, 1992; 319–24.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2002 Springer-Verlag London
About this chapter
Cite this chapter
Bhatta, S.R., Goel, A.K. (2002). Design patterns and creative design. In: Chakrabarti, A. (eds) Engineering Design Synthesis. Springer, London. https://doi.org/10.1007/978-1-4471-3717-7_16
Download citation
DOI: https://doi.org/10.1007/978-1-4471-3717-7_16
Publisher Name: Springer, London
Print ISBN: 978-1-84996-876-8
Online ISBN: 978-1-4471-3717-7
eBook Packages: Springer Book Archive