Abstract
Virtual environments for rehearsal are useful because of their potential for distributed working and repeatability. During a rehearsal, actors’ avatars must represent the actions and intentions defined by both the script and the director. In live rehearsals, assessment by the director of the actors’ performance is by observation alone. However, in a virtual rehearsal environment it is possible to provide assistance in the appraisal process by analysing the avatars’ motion during the rehearsal because of the digital encoding. The system described here begins with observations of events that occur at the animation engine level and progressively abstracts and refines these observations to provide a high-level behaviour and performance assessment for the director to analyse in terms of high-level “artistic” concepts. This then allows the directions to be issued that will enhance the performance in the next rehearsal.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Badler, N.I. (1975) Temporal Scene Analysis: Conceptual Description of Object Movements, Technical report 80, Computer Science Department, University of Toronto.
Cavazza, M. and Palmer, I.J. (1998) Higher-level interpretation in virtual environments, submitted to Applied Artificial Intelligence (in press).
Herzog, G. (1995) From visual input to verbal output in the visual translator. Proceedings of the AAAI Fall Symposium on Computational Models for Integrating Language and Vision, Cambridge, MA.
Nagel, H.-H. (1988) From image sequences towards conceptual descriptions, Image and Vision Computing 6, 59–74.
Noser, H. and Thalmann, D. (1995) Synthetic vision and audition for digital actors, Proceedings of Eurographics ‘85, University Press, pp. 325–336.
Palmer, I.J. and Grimsdale, R.L. (1994) REALISM: reusable elements for animation using local integrated simulation models, Computer Animation ‘84, IEEE Comp. Soc. Press, pp. 132–140.
Renault, O., Thalmann, D. and Magnenat-Thalman, N. (1991) A Visual-based approach to behavioural animation, The Journal of Visualization and Computer Animation, 1 (1), 18–21.
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2000 Springer-Verlag London
About this chapter
Cite this chapter
Palmer, I.J., Tang, W., Cavazza, M. (2000). Interpretation and Performance Assessment of Actors’ Representations in Virtual Rehearsals. In: Vince, J.A., Earnshaw, R. (eds) Digital Media: The Future. Springer, London. https://doi.org/10.1007/978-1-4471-3646-0_15
Download citation
DOI: https://doi.org/10.1007/978-1-4471-3646-0_15
Publisher Name: Springer, London
Print ISBN: 978-1-84996-857-7
Online ISBN: 978-1-4471-3646-0
eBook Packages: Springer Book Archive