Abstract
This chapter will explain the basic components of a graphical user interface (GUI) and how to use them in Java applications. We will begin to explore the different types of relationships between classes and document both the classes and their relationships using the Unified Modeling Language (UML).
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© 2013 Robert W. Janson
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Janson, R.W. (2013). Graphical User Interfaces. In: Beginning Java with WebSphere. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-6302-9_3
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DOI: https://doi.org/10.1007/978-1-4302-6302-9_3
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4302-6301-2
Online ISBN: 978-1-4302-6302-9
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