Abstract
Time to put all we’ve learned together into a game. As discussed in Chapter 3, there are a couple of very popular genres in the mobile space that we can choose. For our next game, we decided to go the more casual route. We’ll implement a jump-’em-up game similar to Abduction or Doodle Jump. As with Mr. Nom, we’ll start by defining our game mechanics.
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© 2011 Mario Zechner and Robert Green
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Zechner, M., Green, R. (2011). Super Jumper: A 2D OpenGL ES Game. In: Beginning Android 4 Games Development. Apress. https://doi.org/10.1007/978-1-4302-3988-8_9
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DOI: https://doi.org/10.1007/978-1-4302-3988-8_9
Publisher Name: Apress
Print ISBN: 978-1-4302-3987-1
Online ISBN: 978-1-4302-3988-8
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