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OpenGL ES: A Gentle Introduction

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Beginning Android 4 Games Development
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Abstract

Mr. Nom was a great success. Due to its solid initial design and game framework, implementing Mr. Nom was a breeze for us. Best of all, the game runs smoothly even on low-end devices. Of course, Mr. Nom is not a very complex or graphically intense game, so using the Canvas API for rendering proved to be a good idea.

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© 2011 Mario Zechner and Robert Green

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Zechner, M., Green, R. (2011). OpenGL ES: A Gentle Introduction. In: Beginning Android 4 Games Development. Apress. https://doi.org/10.1007/978-1-4302-3988-8_7

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