Skip to main content

Abstract

In this chapter, we’ll tackle our fourth program together, and it’s time to quicken the pace a bit. As in Chapter 3, you’ll be able to simply view the screen shots and implement the code if you remember most of the details—steps that have been described repeatedly in the previous examples. You’ll get fewer figures pertaining to each step, yet more procedures; we will be using the short bursts of information introduced in Chapter 3.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 19.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 29.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Dr. Rory Lewis

About this chapter

Cite this chapter

Lewis, R. (2012). Buttons & Labels with Multiple Graphics. In: iPhone and iPad Apps for Absolute Beginners, iOS5 Edition. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4302-3603-0_4

Download citation

Publish with us

Policies and ethics