Abstract
This chapter will discuss some of the advanced concepts and techniques related to client-server communication in a GWT-based application. The chapter will start with details of various objects that can be used for client-server communication in GWT-based applications. It will also discuss the rules that need to be followed to turn a user-defined class into a Serializable object (an object that can be used for communication between client-server components).
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© 2008 Vipul Gupta
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(2008). Communication: Advanced Techniques. In: Accelerated GWT. Apress. https://doi.org/10.1007/978-1-4302-0616-3_6
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DOI: https://doi.org/10.1007/978-1-4302-0616-3_6
Publisher Name: Apress
Print ISBN: 978-1-59059-975-4
Online ISBN: 978-1-4302-0616-3
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