Summary
This chapter covered the two basic techniques of proportional motion: easing and springing. You’ve learned that easing is proportional motion and springing is proportional velocity, and you should have a very good understanding of how to apply both of these techniques.
I hope that you now understand why I get so excited about springs, and that you have begun to play with them and create some really fun and interesting effects yourself.
Now that you’ve learned all sorts of ways of moving things around, let’s move on to the next chapter, where you’ll find out what to do when they start hitting each other!
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© 2006 Keith Peters
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(2006). Easing and Springing. In: Foundation ActionScript Animation. Apress. https://doi.org/10.1007/978-1-4302-0081-9_8
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DOI: https://doi.org/10.1007/978-1-4302-0081-9_8
Publisher Name: Apress
Print ISBN: 978-1-59059-518-3
Online ISBN: 978-1-4302-0081-9
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