Abstract
Studies that analyze the value and success of ICT adoption and use in organizations have created a far from unified picture of the impact of ICT on organizational performance. Although organizational employees more and more often operate in distributed work settings and ICT potentially offers opportunities and benefits (Haywood 1998), many organizations struggle to integrate organizational structures, daily work practices and the development of supporting ICT (Orlikowski 1992; Orlikowski & Barley 2001). Successful ICT adoption often depends on social factors, rather than technological. ICT must ‘fit’ in the organization; it needs to be embedded in culture and work practices (Orlikowski et al 1995; Robertson et al 2000).
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van Laerc, J., de Vreede, G.J., Sol, H.G. (2006). Designing Simulation-Games for Organizational Prototyping. In: Nilsson, A.G., Gustas, R., Wojtkowski, W., Wojtkowski, W.G., Wrycza, S., Zupančič, J. (eds) Advances in Information Systems Development. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-36402-5_32
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DOI: https://doi.org/10.1007/978-0-387-36402-5_32
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