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A Least-Certainty Heuristic for Selective Search

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Computers and Games (CG 2000)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 2063))

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Abstract

We present a new algorithm for selective search by iterative expansion of leaf nodes. The algorithm reasons with leaf evaluations in a way that leads to high confidence in the choice of move at the root. Performance of the algorithm is measured under a variety of conditions, as compared to minimax with α/ß pruning, and to best-first minimax.

Acknowledgments

This material is based on work supported by the National Science Foundation under Grant IRI-9711239. Rich Korf shared his code for efficient indexing of a random number sequence. Gang Ding, David Stracuzzi, and Margaret Connell provided helpful comments.

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© 2001 Springer-Verlag Berlin Heidelberg

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Utgoff, P.E., Cochran, R.P. (2001). A Least-Certainty Heuristic for Selective Search. In: Marsland, T., Frank, I. (eds) Computers and Games. CG 2000. Lecture Notes in Computer Science, vol 2063. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-45579-5_1

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  • DOI: https://doi.org/10.1007/3-540-45579-5_1

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-43080-3

  • Online ISBN: 978-3-540-45579-0

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