Skip to main content

Approximating Uniform Triangular Meshes in Polygons

  • Conference paper
  • First Online:
Computing and Combinatorics (COCOON 2000)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1858))

Included in the following conference series:

Abstract

Given a convex polygon P in the plane and a positive integer n, we consider the problem of generating a length-uniform triangular mesh for the interior of P using n Steiner points. More specifically, we want to find both a set S n of n points inside P, and a triangulation of P using S n , with respect to the following minimization criteria: (1) ratio of the maximum edge length to the minimum one, (2) maximum edge length, and (3) maximum triangle perimeter.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. F. Aurenhammer, “Voronoi diagrams-a survey of a fundamental geometric data structure”, ACM Computing Surveys 23 (1991), 345–405.

    Article  Google Scholar 

  2. M. Bern, D. Dobkin and D. Eppstein, “Triangulating polygons without large angles”, Intl. J. Comput. Geom. and Appl. 5 (1995), 171–192.

    Article  MATH  MathSciNet  Google Scholar 

  3. M. Bern and D. Eppstein, “Mesh generation and optimal triangulation”, in D.-Z. Du (ed.), Computing in Euclidean Geometry, World Scientific Publishing, 1992, 47–123.

    Google Scholar 

  4. M. Bern, D. Eppstein and J.R. Gilbert, “Provably good mesh generation”, Journal of Computer and System Sciences 48 (1994), 384–409.

    Article  MATH  MathSciNet  Google Scholar 

  5. M. Bern, S. Mitchell and J. Ruppert, “Linear-size nonobtuse triangulation of polygons”, Proceedings of the 10th Ann. ACM Symposium on Computational Geometry (1994), 221–230.

    Google Scholar 

  6. P. Chew, “Guaranteed-QualityMesh Generation for Curved Surfaces”, Proceedings of the 9th Ann. ACM Symposium on Computational Geometry (1993), 274–280.

    Google Scholar 

  7. H. Edelsbrunner and T.S. Tan, “A quadratic time algorithm for the minmax length triangulation”, SIAM Journal on Computing 22 (1993), 527–551.

    Article  MATH  MathSciNet  Google Scholar 

  8. T. Feder and D.H. Greene, “Optimal Algorithms for Approximate Clustering”, Proceedings of the 20th Ann. ACM Symposium STOC (1988), 434–444.

    Google Scholar 

  9. T. Gonzalez, “Clustering to minimize the maximum intercluster distance”, Theoretical Computer Science 38 (1985), 293–306.

    Article  MATH  MathSciNet  Google Scholar 

  10. D.S. Johnson, “The NP-completeness column: An ongoing guide”, Journal of Algorithms 3 (1982), 182–195.

    Article  MATH  MathSciNet  Google Scholar 

  11. E. Melisseratos and D. Souvaine, “Coping with inconsistencies: A new approach to produce quality triangulations of polygonal domains with holes”, Proceedings of the 8th Ann. ACM Symposium on Computational Geometry (1992), 202–211.

    Google Scholar 

  12. H. Nooshin, K. Ishikawa, P.L. Disney and J.W. Butterworth, “The traviation process”, Journal of the International Association for Shell and Spatial Structures 38 (1997), 165–175.

    Google Scholar 

  13. M. Ohsaki, T. Nakamura and M. Kohiyama, “Shape optimization of a double-layer space truss described by a parametric surface”, International Journal of Space Structures 12 (1997), 109–119.

    Google Scholar 

  14. K.F. Roth, “On a problem of Heilbronn”, Proc. London Mathematical Society 26 (1951), 198–204.

    Article  MATH  Google Scholar 

  15. J. Ruppert, “A Delaunay Refinement Algorithm for Quality 2-Dimensional Mesh Generation”, Journal of Algorithms 18 (1995), 548–585.

    Article  MATH  MathSciNet  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2000 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Aurenhammer, F., Katoh, N., Kojima, H., Ohsaki, M., Xu, Y. (2000). Approximating Uniform Triangular Meshes in Polygons. In: Du, DZ., Eades, P., Estivill-Castro, V., Lin, X., Sharma, A. (eds) Computing and Combinatorics. COCOON 2000. Lecture Notes in Computer Science, vol 1858. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-44968-X_3

Download citation

  • DOI: https://doi.org/10.1007/3-540-44968-X_3

  • Published:

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-67787-1

  • Online ISBN: 978-3-540-44968-3

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics