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A Neural Classifier for Anomaly Detection in Magnetic Motion Capture

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Entertainment Computing - ICEC 2006 (ICEC 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4161))

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Abstract

Over recent years, the fall in cost, and increased availability of motion capture equipment has led to an increase in non-specialist companies being able to use motion capture data to guide animation sequences for computer games and other applications. [1] A bottleneck in the animation production process is in the clean-up of capture sessions to remove and/or correct anomalous (unusable) frames and noise. In this paper an investigation is carried out into whether the 2-layer SOM network previously designed [5] and trained on one capture session, can be used to create a neural classifier to be used to classify another separate capture session.

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References

  1. Geroch, M.: Motion Capture for the Rest of us. Journal of Computing Sciences in Colleges 19(3), 157–164 (2004)

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  2. Gibson, D., Campbell, N., Dalton, C., Thomas, B.: Extraction of Motion Data from Image Sequences to Assist Animators. In: Proceedings of the British Machine Vision Conference (2000)

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  3. Kovar, L., Gleicher, M.: Automated Extraction and Parameterization of Motions in Large Data Sets. ACM Transactions on Graphics 23(3), 559–568 (2004)

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  4. Miller, I., McGlinchey, S.: Automating the Clean-up Process of Magnetic Motion Capture Systems. In: Proceedings of the Game Design and Technology Workshop (2005)

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  5. Miller, I., McGlinchey, S., Chaperot, B.: Anomaly Detection in Magnetic Motion Capture using a 2-Layer SOM network. In: Proceedings of IEEE Conference of Computational Intelligence in Games 2006 (May 2006) (to appear)

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  6. Müller, M., Röder, T., Clausen, M.: Efficient Content-Based Retrieval of Motion Capture Data. ACM Transactions on Graphics 24(3), 677–685 (2005)

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© 2006 IFIP International Federation for Information Processing

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Miller, I., McGlinchey, S. (2006). A Neural Classifier for Anomaly Detection in Magnetic Motion Capture. In: Harper, R., Rauterberg, M., Combetto, M. (eds) Entertainment Computing - ICEC 2006. ICEC 2006. Lecture Notes in Computer Science, vol 4161. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11872320_17

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  • DOI: https://doi.org/10.1007/11872320_17

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-45259-1

  • Online ISBN: 978-3-540-45261-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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