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A Haptic Interface for an Indoor-Walk-Guide Simulator

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Computers Helping People with Special Needs (ICCHP 2006)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 4061))

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Abstract

We are developing a haptic-sensable system to help a blind person understand 3D shapes. As a first attempt we have implemented a pathway simulator which simulates a guiding of a pathway through haptic recognition. If we could indicate a pathway by haptic means to the user, i.e., if we simulate a feeling sensed in his palm and caused by a sliding long cane along the pathway, we believe it might give him an on-site feeling of the pathway. The purpose of this haptic pathway simulator is to help a user with his making a mental map of the pathway. So in the simulator we provide guiding information of the surroundings verbally as well.

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References

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© 2006 Springer-Verlag Berlin Heidelberg

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Murai, Y., Tatsumi, H., Nagai, N., Miyakawa, M. (2006). A Haptic Interface for an Indoor-Walk-Guide Simulator. In: Miesenberger, K., Klaus, J., Zagler, W.L., Karshmer, A.I. (eds) Computers Helping People with Special Needs. ICCHP 2006. Lecture Notes in Computer Science, vol 4061. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11788713_185

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  • DOI: https://doi.org/10.1007/11788713_185

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-36020-9

  • Online ISBN: 978-3-540-36021-6

  • eBook Packages: Computer ScienceComputer Science (R0)

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