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Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity

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Neural Networks and Soft Computing

Part of the book series: Advances in Soft Computing ((AINSC,volume 19))

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Abstract

We summarize the outline of Interactive Evolutionary Computation (IEC) and discuss its research directions. Then, we introduce four IEC-based educational systems for artistic creativity for CG beginners. They are for CG lighting design, virtual aquarium, figurative education, and fireworks animation.

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References

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© 2003 Springer-Verlag Berlin Heidelberg

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Takagi, H. (2003). Introduction of Interactive Evolutionary Computation and Its Applications to CG Creativity. In: Rutkowski, L., Kacprzyk, J. (eds) Neural Networks and Soft Computing. Advances in Soft Computing, vol 19. Physica, Heidelberg. https://doi.org/10.1007/978-3-7908-1902-1_15

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  • DOI: https://doi.org/10.1007/978-3-7908-1902-1_15

  • Publisher Name: Physica, Heidelberg

  • Print ISBN: 978-3-7908-0005-0

  • Online ISBN: 978-3-7908-1902-1

  • eBook Packages: Springer Book Archive

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