Abstract
This paper deals with the problems of hierarchical representation of skeletal structures and their optimization by means of an evolutionary algorithm. We describe the main advantages of using hierarchical graph structures to represent the designed objects as well as specialized genetic operators able to work on these graphs A top-down algorithm allowing for optimization of structures at different levels of hierarchy is also introduced. We illustrate the proposed method with examples of its application to the problem of designing optimal transmission towers.
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Nikodem, P., Strug, B. (2004). Graph Transformations in Evolutionary Design. In: Rutkowski, L., Siekmann, J.H., Tadeusiewicz, R., Zadeh, L.A. (eds) Artificial Intelligence and Soft Computing - ICAISC 2004. ICAISC 2004. Lecture Notes in Computer Science(), vol 3070. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24844-6_67
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DOI: https://doi.org/10.1007/978-3-540-24844-6_67
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-22123-4
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