Abstract
The speed up of supercomputers has increased the complexity of simulations. To analyze such kind of data, new types of visualization software are needed. As one of approach for meeting this requirement, we are developing the “Fusion Visualization” in a project sponsored by the Japan Science and Technology Agency (JST). It can execute fused visualization of simulation data combining both volume and surface rendering. The overall concept was reported last year at the AROB 18th International Symposium in Korea. In this work, we are reporting the ongoing research with an application example related to blood flow simulation.
Similar content being viewed by others
References
Krüger J, Westermann R (2003) Acceleration techniques for GPU-based volume rendering. In: Proceedings of IEEE visualization, pp 287–292
Engel K, Kraus M, Ertl T (2001) High-quality pre-integrated volume rendering using hardware-accelerated pixel shading. In: Proceedings of the SIGGRAPH/Eurographics Workshop on Graphics Hardware, pp 9–16
Miyachi H, Koyamada K, Sakamoto N (2013) Fusion visualization of surface and volume on AVS/Express. In: Proceeding of the 17th AROB
Sakamoto Naohisa, Kawamura Takuma, Koyamada Koji (2010) Improvement of particle-based volume rendering for visualizing irregular volume data sets. Comput Graph 34(1):34–42
Sakamoto N, Koyamada K (2012) Stochastic approach for integrated rendering of volumes and semitransparent surface. In: Proceedings of the 2012 Workshop on Ultrascale Visualization
Sugiyama K, Kawashima Y, Noda S, Ii S, Koyama H, Takagi S, Matsumoto Y, Himeno R (2013) Massively parallel computing of novel fluid–structure interaction solver on the K Computer. In: Proceeding of the symposium on high performance computing and computational science, IPSJ-HPCS2013005
Shirley P, Tuchman A (1990) A polygonal approximation to direct scalar volume rendering. In: Proceedings of San Diego workshop on volume visualization, pp 63–70
Engel K, Kraus M, Ertl T (2001) High-quality pre-integrated volume rendering using hardware-accelerated pixel shading. In: Proceedings of Eurographics/SIGGRAPH Workshop on Graphics Hardware, pp 9–16
Upson C, Faulhaber T Jr, Kamins D, Laidlaw DH, Schlegel D, Vroom J, Gurwitz R, van Dam A (1989) The application visualization system: a computational environment for scientific visualization. IEEE Comput Graph Appl 9(4):30–42
Miyachi H, Koyamada K, Sakamoto N, Sugiyama K (2013) Applying fusion visualization to blood hemorheological information including red blood cells (in Japanese). In: Proceedings of the 41st annual symposium on visualization, The Visualization Society of Japan
Acknowledgment
This work was partially supported by the project A-STEP<AS2415031H>: “The research and development of Fusion Visualization technology”, funded by the Japan Science and Technology Agency (JST). We would like to thank Dr. Kazuyasu Sugiyama from RIKEN for providing us the simulated blood flow data.
Author information
Authors and Affiliations
Corresponding author
About this article
Cite this article
Miyachi, H., Ishida, T., Sakamoto, N. et al. Fusion visualization for fluid dynamics in blood vessel. Artif Life Robotics 19, 286–290 (2014). https://doi.org/10.1007/s10015-014-0167-8
Received:
Accepted:
Published:
Issue Date:
DOI: https://doi.org/10.1007/s10015-014-0167-8