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Lucas, S.M. (2020). GVGAI without VGDL. In: General Video Game Artificial Intelligence. Synthesis Lectures on Games and Computational Intelligence. Springer, Cham. https://doi.org/10.1007/978-3-031-02122-0_8
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DOI: https://doi.org/10.1007/978-3-031-02122-0_8
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-00994-5
Online ISBN: 978-3-031-02122-0
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