Encyclopedia of Robotics

Living Edition
| Editors: Marcelo H Ang, Oussama Khatib, Bruno Siciliano

Virtual and Augmented Reality Interfaces

  • Fernanda HerreraEmail author
  • Jeremy BailensonEmail author
Living reference work entry
DOI: https://doi.org/10.1007/978-3-642-41610-1_32-1



Virtual Reality :

Virtual reality (VR) interfaces are fully immersive digital environments that allow the user to interact with virtual content.

Augmented Reality :

Augmented reality (AR) interfaces superimpose virtual content onto the user’s real world environment, thereby providing additional information to the user about his or her surroundings.


The goal of VR interfaces is to surround the user with virtual stimuli that the user can naturally interact with. There are different types of VR systems that can accomplish this goal, the most common ones being projection systems and head-mounted display (HMD) systems (Bailenson, 2018). Projection systems, like the CAVE (Cruz-Neira et al. 1992), accurately display virtual content on the walls of the room surrounding the user. Users are able to interact with the virtual content in real time and are able to see their own bodies because the virtual environment is...
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Copyright information

© Springer-Verlag GmbH Germany, part of Springer Nature 2018

Authors and Affiliations

  1. 1.Department of CommunicationStanford UniversityStanfordUSA

Section editors and affiliations

  • Jee-Hwan Ryu
    • 1
  1. 1.School of Mechanical EngineeringKorea University of Technology & EducationCheon-AnRepublic of Korea