Abstract
Volumetric displays enable electronically processed images to be depicted within a transparent volume, and so they are able to occupy three spatial dimensions. A broad range of depth cues are inherently associated with such images, including the parallax and oculomotor cues. Accommodation-convergence breakdown and depth cue conflict are avoided. Here we review aspects of this display modality, identify various key characteristics, and refer to a number of exemplar technologies. Brief consideration is given to the formation of opaque images and the implementation of an ethereal form of image space.
Abbreviations
- CFF:
-
Critical flicker frequency
- SOE:
-
Surface of emission
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Blundell, B.G. (2015). Volumetric 3D Displays. In: Chen, J., Cranton, W., Fihn, M. (eds) Handbook of Visual Display Technology. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35947-7_116-2
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DOI: https://doi.org/10.1007/978-3-642-35947-7_116-2
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