Encyclopedia of Computer Graphics and Games

Living Edition
| Editors: Newton Lee

Adaptive Music

Living reference work entry
DOI: https://doi.org/10.1007/978-3-319-08234-9_407-1



Adaptive Music refers to a computer entertainment system for dynamically composing a music soundtrack in response to dynamic and unpredictable actions and events happening in a video game. Since its inception, the concept has evolved into a general approach to composition that takes into account the possibility of changing the musical material during gameplay, sometimes termed “composing for opportunities.” The underlying principle is that music in a game could be initiated, triggered, mixed, or completely generated by directing the system in a way that is aesthetically appropriate and natural to the game and the user’s actions. The common architecture of such a system comprises a database of musical segments or clips containing one or more musical sequences that could be launched in response to the...

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Authors and Affiliations

  1. 1.Department of Music and Computer Science and EngineeringUniversity of California San DiegoSan DiegoUSA