Models for Creative Inventions
- Dirk IfenthalerAffiliated withLearning, Design and Technology, University of Mannheim Email author
Key Concepts and Definition of Terms
A model is characterized by representing objects, phenomena, or processes of the world. Stachowiak (1973) introduces three key features of models: imaging feature, reduction feature, and pragmatic feature. Creativity can be defined quantitatively or qualitatively and has three directions of impact (Hanke et al. 2011): the creative product, the creative process, and the creative person. In general, creativity is referred to the creation of novel and useful artifacts (Mumford 2003). Models for creative inventions are representations of the world that are novel, i.e., different from already existing representations, and originate after an iterative model-building process.
Taking into account that creative inventions are understood as artifacts that are new as well as useful and are created by a divergent way of thinking, this requires an iterative process of model building (Ifenthaler and ...
Reference Work Entry Metrics
Date: 2017 (Latest)History
- 2017 (Latest)
- Models for Creative Inventions
- Reference Work Title
- Encyclopedia of Creativity, Invention, Innovation and Entrepreneurship
- pp 1-3
- Print ISBN
- Online ISBN
- Springer New York
- Copyright Holder
- Springer Science+Business Media LLC
- Additional Links
- Industry Sectors
- eBook Packages
- Dirk Ifenthaler (1)
- Author Affiliations
- 1. Learning, Design and Technology, University of Mannheim, L 4,1, 68161, Mannheim, Germany
To view the rest of this content please follow the download PDF link above.