Creative management is the study and practice of management, drawing on the theories of creative processes and their individual, group, and organizational application.
Origin of the Concept
Creative management has its origin in two academic research spheres: one is management studies and the other is creativity research. The former has a history that is longer than a century, and the latter is more 80 years old. Management studies paid more attention to a person than a thing, and creativity research has been developing applicable ranges since the 1980s; creative management was born as an inevitable result (Xu and Rickards 2007).
Research Activities in the Main Countries
Research on creative management began in the United States in the early 1980s, although one can find terms like “corporate creativity,” “organizational creativity,” and “creative business” in some books and academic journals prior to...
- Charnes A, Cooper WW, editors. Creative and innovative management. Cambridge, MA: Ballinger Publishing Company; 1984.Google Scholar
- Henry J, editor. Creative management. London: Sage Publications; 1991.Google Scholar
- Ijiri Y, Kuhn RL, editors. New directions in creative and innovative management. Cambridge, MA: Ballinger Publishing Company; 1988.Google Scholar
- Isaacson W. Stave jobs: the biography (in Japanese) (translated by Inokuchi K.). Tokyo: Kodansha; 2011.Google Scholar
- Kuhn RL, editor. Frontiers in creative and innovative management. Cambridge, MA: Ballinger Publishing Company; 1985.Google Scholar
- Mitarai F. Lifetime employment is competitiveness (in Japanese). Nikkei Sangyo Shinbun, March 6, 2001.Google Scholar
- Okano M. I make it (in Japanese). Tokyo: Chukei Publishing Company; 2003.Google Scholar
- Osborn AF. Applied imagination. Buffalo: Creative Education Foundation; 1953.Google Scholar
- Tanaka Y. Invention of corporation and its value assessment (in Japanese). J Nikkeibp Chizai Aware, May 13, 2004.Google Scholar
- Xu F. A proposal for establishment of creative management (in Japanese). J Jpn Creativity Soc. 2005;9:111–23.Google Scholar
- Xu F. Comparative study between Japanese and Chinese enterprises (in Japanese). Kyoto: Nakanishiya Shuppan; 2006.Google Scholar
- Xu F. Liu Chuanzhi: the founder of Lenovo (in Japanese). Kyoto: Nakanishiya Shuppan; 2007.Google Scholar
- Xu F, McDonnell G, Nash WR. A survey of creativity courses at universities in principal countries. J Creative Behav. 2005;39(2):75–88. Second Quarter 2005.Google Scholar
- Xu F, Rickards T. Creativity management: a predicted development from research into creativity and management. J Creat Innov Manage. 2007;16(3):216-228.Google Scholar
- Yanai T. 1 win and 9 defeats (in Japanese). Tokyo: Shinchosha Publishing Company; 2003.Google Scholar