Skip to main content

Reputation Effects

  • Reference work entry
Computational Complexity
  • 360 Accesses

Article Outline

Glossary

Definition of the Subject

Introduction

A Canonical Model

Two Longā€Lived Players

Future Directions

Acknowledgments

Bibliography

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 1,500.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 1,399.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Abbreviations

Action type:

AĀ type of player who is committed to playing aĀ particular action, also called aĀ commitment type or behavioral type.

Complete information:

Characteristics of all players are common knowledge.

Flow payoff:

Stage game payoff.

Imperfect monitoring:

Past actions of all players are not public information.

Incomplete information:

Characteristics of some player are not common knowledge.

Long-lived player:

Player subject to intertemporal incentives, typically has the same horizon as length of the game.

Myopic optimum:

An action maximizing stage game payoffs.

Nash equilibrium:

AĀ strategy profile from which no player has aĀ profitable unilateral deviation (i.ā€Æe., it is selfā€enforcing).

Nash reversion:

In aĀ repeated game, permanent play of aĀ stage game Nash equilibrium.

Normalized discounted value:

The discounted sum of an infinite sequence \( { \{a_t\}_{t\ge 0} } \), calculated as \((1-\delta)\sum_{t\ge 0}\delta^ta_t \), where \( { \delta\in (0,1) } \) is the discount value.

Perfect monitoring:

Past actions of all players are public information.

Repeated game:

The finite or infinite repetition of aĀ stage game.

Reputation bound:

The lower bound on equilibrium payoffs of aĀ player that the other player(s) believe may be aĀ simple action type (typically the Stackelberg type).

Short-lived player:

Player not subject to intertemporal incentives, having aĀ oneā€period horizon and so is myopically optimizing.

Simple action type:

An action who plays the same (pure or mixed) stage-game action in every period, regardless of history.

Stage game:

AĀ game played in one period.

Stackelberg action:

In aĀ stage game, the action aĀ player would commit to, if that player had the chance to do so, i.ā€Æe., the optimal commitment action.

Stackelberg type:

AĀ simple action type that plays the Stackelberg action.

Subgame:

In aĀ repeated game with perfect monitoring, the game following any history.

Subgame perfect equilibrium:

AĀ strategy profile that induces aĀ Nash equilibrium on every subgame of the original game.

Type:

The characteristic of aĀ player that is not common knowledge.

Bibliography

  1. Abreu D, Gul F (2000) Bargaining and Reputation. Econometrica68(1):85ā€“117

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  2. Benabou R, Laroque G (1992) Using Privileged Information to Manipulate Markets:Insiders, Gurus, and Credibility. Q J Econ 107(3):921ā€“958

    ArticleĀ  MATHĀ  Google ScholarĀ 

  3. Celentani M, Fudenberg D, Levine DK, Pesendorfer W (1996) MaintainingaĀ Reputation Against aĀ Long-Lived Opponent. Econometrica 64(3):691ā€“704

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  4. Chatterjee K, Samuelson L (1987) Bargaining with Two-Sided IncompleteInformation: An Infinite Horizon Model with Alternating Offers. Rev Econ Stud 54(2):175ā€“192

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  5. Chatterjee K, Samuelson L (1988) Bargaining with Two-Sided IncompleteInformation: The Unrestricted Offers Case. Oper Res 36(4):605ā€“638

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  6. Cole HL, Dow J, English WB (1995) Default, Settlement, and Signalling: LendingResumption in aĀ Reputational Model of Sovereign Debt. Int Econ Rev 36(2):365ā€“385

    ArticleĀ  Google ScholarĀ 

  7. Cripps MW, Thomas JP (1997) Reputation and Perfection in Repeated CommonInterest Games. Games Econ Behav 18(2):141ā€“158

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  8. Cripps MW, Mailath GJ, Samuelson L (2004) Imperfect Monitoring and ImpermanentReputations. Econometrica 72(2):407ā€“432

    Google ScholarĀ 

  9. Cripps MW, Mailath GJ, Samuelson L (2007) Disappearing Private Reputations inLong-Run Relationships. JĀ Econ Theory 134(1):287ā€“316

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  10. Evans R, Thomas JP (1997) Reputation and Experimentation in Repeated Gameswith Two Long-Run Players. Econometrica 65(5):1153ā€“1173

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  11. Fudenberg D, Levine DK (1989) Reputation and Equilibrium Selection in Gameswith aĀ Patient Player. Econometrica 57(4):759ā€“778

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  12. Fudenberg D, Levine DK (1992) Maintaining aĀ Reputation When StrategiesAre Imperfectly Observed. Rev Econ Stud 59(3):561ā€“579

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  13. Holmstrƶm B (1982) Managerial Incentive Problems: AĀ Dynamic Perspective. In:Essays in Economics and Management in Honour of Lars Wahlbeck, ppĀ 209ā€“230. Swedish School of Economics and Business Administration,Helsinki. Published in: Rev Econ Stud 66(1):169ā€“182

    Google ScholarĀ 

  14. Kreps D, Wilson R (1982) Reputation and Imperfect Information. JĀ Econ Theory27:253ā€“279

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  15. Kreps D, Milgrom PR, Roberts DJ, Wilson R (1982) Rational Cooperation in theFinitely Repeated Prisoner's Dilemma. JĀ Econ Theory 27:245ā€“252

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  16. Mailath GJ, Samuelson L (2001) Who Wants aĀ Good Reputation?Rev EconStud 68(2):415ā€“441

    ArticleĀ  MathSciNetĀ  Google ScholarĀ 

  17. Mailath GJ, Samuelson L (2006) Repeated Games and Reputations: Long-RunRelationships.Oxford University Press, New York

    BookĀ  Google ScholarĀ 

  18. Milgrom PR, Roberts DJ (1982) Limit pricing and entry under incompleteinformation: An equilibrium analysis. Econometrica 50:443ā€“459

    ArticleĀ  MATHĀ  Google ScholarĀ 

  19. Phelan C (2006) Public Trust and Government Betrayal. JĀ Econ Theory130(1):27ā€“43

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  20. Schmidt KM (1993) Commitment Through Incomplete Information in aĀ SimpleRepeated Bargaining Game. JĀ Econ Theory 60(1):114ā€“139

    ArticleĀ  MATHĀ  Google ScholarĀ 

  21. Schmidt KM (1993) Reputation and Equilibrium Characterization in RepeatedGames of Conflicting Interests. Econometrica 61(2):325ā€“351

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  22. Selten R (1978) Chain-store paradox. Theory Decis9:127ā€“159

    ArticleĀ  MathSciNetĀ  MATHĀ  Google ScholarĀ 

  23. Stackelberg HV (1934) Marktform und Gleichgewicht. Springer, Vienna

    Google ScholarĀ 

Download references

Acknowledgments

I thank Eduardo Faingold, KyungMin Kim, Antonio Penta, and Larry Samuelson for helpful comments.

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

Ā© 2012 Springer-Verlag

About this entry

Cite this entry

Mailath, G.J. (2012). Reputation Effects. In: Meyers, R. (eds) Computational Complexity. Springer, New York, NY. https://doi.org/10.1007/978-1-4614-1800-9_163

Download citation

Publish with us

Policies and ethics