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Social Phenomena Simulation

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Part of the Encyclopedia of Complexity and Systems Science Series book series (ECSSS)

  • Originally published in
  • R. A. Meyers (ed.), Encyclopedia of Complexity and Systems Science, © Springer Science+Business Media LLC 2017

Glossary

Agent (or software agent):

A self-contained entity that has a state and that is situated (able to perceive and act) in an environment. In addition, agents are often assumed to be rational and autonomous.

Cellular automaton:

A mathematical structure modeling a set of cells that interact with their neighbors. Each cell has a set of neighbors and a state. All the cells update their values simultaneously at discrete time steps. The new state of a cell is determined by the current state of its neighbors according to a local function or rule.

Microlevel simulation:

A type of simulation in which the specific behaviors of specific individuals are explicitly modeled.

Definition of the Subject

Social phenomena simulation in the area of agent-based modeling and simulation concerns the emulation of the individual behavior of a group of social entities, typically including their cognition, actions, and interaction. Agent-based social simulation constitutes the intersection of three...

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Further Reading

  • Classic books in the area of simulation of social behavior include “Growing Artificial Societies: Social Science from the Bottom Up” by Epstein and Axtell (1996) and “Simulation for the Social Scientist” by Gilbert and Troitzsch (2005)

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  • More recent findings can be found in, e. g., the Journal of Artificial Societies and Social Simulation (http://jasss.soc.surrey.ac.uk) and the proceedings of, e. g., the International Workshop series on Multi-Agent-Based Simulation (MABS) (http://www.pcs.usp.br/~mabs/), the series of International Conference on Social Computing, Behavioral-Cultural Modeling, & Prediction and Behavior Representation in Modeling and Simulation (http://sbp-brims.org) and the conference of the European Social Simulation Association (ESSA) (http://www.essa.eu.org/), the Pacific-Asian Association for Agent-based Approach in Social Systems Sciences (http://www.paaa.asia/) and the Computational Social Science Society of the Americas (http://www.computationalsocialscience.org)

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Correspondence to Paul Davidsson .

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Davidsson, P., Verhagen, H. (2020). Social Phenomena Simulation. In: Sotomayor, M., Pérez-Castrillo, D., Castiglione, F. (eds) Complex Social and Behavioral Systems . Encyclopedia of Complexity and Systems Science Series. Springer, New York, NY. https://doi.org/10.1007/978-1-0716-0368-0_498

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