Surface Synthesis Based on Surface Statistics
Surface synthesis is the process of mimicking a natural surface in order to create a synthetic surface whose main characteristics of topography are the same from a statistical point of view as the characteristics of the original surface.
Historically, problems of tribology were studied initially for bodies of classical shapes (e.g., spheres, cones, and flat-ended punches) having ideal smooth surfaces. However, it was soon realized that deviations of contact surface from ideal shapes and the effect of surface features such as bumps, waviness, and roughness can have a great influence on the results of calculations. Currently modern experimental techniques (e.g., techniques based on atomic-force microscopy) allow researchers to describe the surface topography up to atomic scale resolution. However, even if it were possible to compute a tribological problem for a real rough surface, this would be of little use, as...
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