Virtual and Augmented Reality in Spatial Visualization Dennis EdlerThomas P. Kersten Editorial Open access 30 November 2021 Pages: 221 - 222
Designing Virtual Spaces for Immersive Visual Analytics Ian LochheadNick Hedley OriginalPaper 11 November 2021 Pages: 223 - 240
Virtual Reality Application of the Fortress Al Zubarah in Qatar Including Performance Analysis of Real-Time Visualisation Thomas KerstenDaniel DrenkhanSimon Deggim OriginalPaper Open access 10 November 2021 Pages: 241 - 251
Different Levels of Complexity for Integrating Textured Extra-terrestrial Elevation Data in Game Engines for Educational Augmented and Virtual Reality Applications Claudia LindnerAnnette OrtweinAndreas Rienow OriginalPaper Open access 16 November 2021 Pages: 253 - 267
Map Symbols in Video Games: the Example of “Valheim” Tymoteusz HorbińskiKrzysztof Zagata OriginalPaper Open access 13 September 2021 Pages: 269 - 283
The Impact of Augmented Reality Techniques on Cartographic Visualization Frank DickmannJulian KeilDennis Edler OriginalPaper Open access 18 November 2021 Pages: 285 - 295
Potentials of the Three Spaces Theory for Understandings of Cartography, Virtual Realities, and Augmented Spaces Olaf Kühne OriginalPaper Open access 10 November 2021 Pages: 297 - 305