VR content creation and exploration with deep learning: A survey Miao WangXu-Quan LyuFang-Lue Zhang Review Article Open access 23 March 2020 Pages: 3 - 28
Real-time rendering of layered materials with anisotropic normal distributions Tomoya YamaguchiTatsuya YatagawaShigeo Morishima Research Article Open access 27 January 2020 Pages: 29 - 36
A practical path guiding method for participating media Hong DengBeibei WangNicolas Holzschuch Research Article Open access 23 March 2020 Pages: 37 - 51
Efficient ray casting of volumetric images using distance maps for empty space skipping Lachlan J. DeakinMark A. Knackstedt Research Article Open access 23 January 2020 Pages: 53 - 63
WaterNet: An adaptive matching pipeline for segmenting water with volatile appearance Yongqing LiangNavid JafariXin Li Research Article Open access 23 March 2020 Pages: 65 - 78
What and where: A context-based recommendation system for object insertion Song-Hai ZhangZheng-Ping ZhouPeter Hall Research Article Open access 02 April 2020 Pages: 79 - 93
Learning local shape descriptors for computing non-rigid dense correspondence Jianwei GuoHanyu WangDong-Ming Yan Research Article Open access 23 March 2020 Pages: 95 - 112