The Computer Games Journal
The Computer Games Journal is a worldwide, peer-reviewed publication providing knowledgeable, well-written articles from academics and practitioners that are relevant to the games industry. It aims to encourage and promote research into games development and the games industry as a whole. The journal publishes up-to-date research and opinions on current games development and industry issues, and also provides a format for airing ground-breaking dissertations and essays from computing and games students.
Topics of interest in The Computer Games Journal include, but are not restricted to:
- games programming and technology
- graphics, audio and storyboarding
- entrepreneurship and business models
- game genres, and gamers' preferences and purchasing habits
- IP and ownership issues
- the moral and legal implications of game content (namely violence and other adult themes in games), and the behavior of gamers (e.g. 'griefers')
The Impact of the Uncanny Valley Effect on the Perception of Animated Three-Dimensional Humanlike Characters
Matthew Whitby (July 2017)
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