Overview
The Visual Computer publishes articles on all research fields of capturing, recognizing, modelling, analysing and generating shapes and images.
- Computer Animation and Simulation
- Computational Geometry
- Computational Photography
- Computer Vision for Computer Graphics
- Data Compression for Graphics
- Geometric Modelling and Processing
- HCI and Computer Graphics
- Human Modelling
- Image Based Rendering
- Image Processing
- Machine Learning for Graphics
- Physically Based Modelling
- Scientific Visualization
- Shape Modelling
- Shape Analysis
- Sketch-based Modelling
- Texturing
- Virtual and Augmented Reality
- Visual Analytics
- Volume Rendering
All papers are subject to thorough review and, if accepted, will be revised accordingly.
Original contributions, describing advances in the theory in the above mentioned fields as well as practical results and original applications, are invited.
- Editor-in-Chief
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- Nadia Magnenat-Thalmann
- Journal Impact Factor
- 3.0 (2023)
- 5-year Journal Impact Factor
- 3.0 (2023)
- Submission to first decision (median)
- 2 days
- Downloads
- 566,870 (2023)
Latest articles
Journal updates
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Call for Papers
We welcome submissions for the upcoming collections of The Visual Computer
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Journal information
- Electronic ISSN
- 1432-2315
- Print ISSN
- 0178-2789
- Abstracted and indexed in
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- ACM Digital Library
- BFI List
- Baidu
- CLOCKSS
- CNKI
- CNPIEC
- Current Contents/Engineering, Computing and Technology
- DBLP
- Dimensions
- EBSCO
- EI Compendex
- Google Scholar
- INSPEC
- Japanese Science and Technology Agency (JST)
- Naver
- Norwegian Register for Scientific Journals and Series
- OCLC WorldCat Discovery Service
- Portico
- ProQuest
- SCImago
- SCOPUS
- Science Citation Index Expanded (SCIE)
- TD Net Discovery Service
- UGC-CARE List (India)
- Wanfang
- Copyright information