Compression and rendering of iso-surfaces and point sampled geometry Jens KrügerJens SchneiderRüdiger Westermann Original Article 21 June 2006 Pages: 517 - 530
The conformal alpha shape filtration Joachim GiesenFrederic CazalsAfra Zomorodian Original Article 24 June 2006 Pages: 531 - 540
Accelerating subsurface scattering using Cholesky factorization Richard SharpRaghu Machiraju Original Article 10 June 2006 Pages: 541 - 549
Spectral volume rendering using GPU-based raycasting Magnus StrengertThomas KleinThomas Ertl Original Article 27 June 2006 Pages: 550 - 561
Snake terrestrial locomotion synthesis in 3D virtual environments Costas PanagiotakisGeorgios Tziritas Regular Paper 12 July 2006 Pages: 562 - 576
Platform independent optimisation of multi-resolution 3D content to enable universal media access Klaas TackGauthier LafruitRudy Lauwereins Regular Paper 27 July 2006 Pages: 577 - 590