Shift from game-as-a-product to game-as-a-service research trends Ulf WilhelmssonWei WangMarcus Toftedahl Editorial 15 June 2022 Pages: 79 - 81
A deep reinforcement learning-based approach for pricing in the competing auction-based cloud market Bing ShiLianzhen HuangRongjian Shi Original Research Paper 13 April 2022 Pages: 83 - 95
Community-based service ecosystem evolution analysis Mingyi LiuZhiying TuZhongjie Wang Original Research 11 April 2022 Pages: 97 - 110
Speaker extraction network with attention mechanism for speech dialogue system Yun HaoJiaju WuQingyao Wu Special Issue Paper 13 June 2022 Pages: 111 - 119
A knowledge extraction framework for domain-specific application with simplified pre-trained language model and attention-based feature extractor Jian ZhangBo QinHongwei Wang Original Research 03 June 2022 Pages: 121 - 131
CAM-based non-local attention network for weakly supervised fire detection Wenjun WangLvlong LaiQingyao Wu Original Research Paper 10 June 2022 Pages: 133 - 142