Physically based modeling and animation of tornado Liu Shi-guangWang Zhang-yePeng Qun-sheng OriginalPaper 01 July 2006 Pages: 1099 - 1106
Motion texture using symmetric property and graphcut algorithm Shen Jian-bingJin Xiao-gangZhao Han-li OriginalPaper 01 July 2006 Pages: 1107 - 1114
An efficient method for tracing planar implicit curves Yu Zheng-shengCai Yao-zhiPeng Qun-sheng OriginalPaper 01 July 2006 Pages: 1115 - 1123
Cluster parallel rendering based on encoded mesh Qin Ai-hongXiong HuaShi Jiao-ying OriginalPaper 01 July 2006 Pages: 1124 - 1133
Out-of-core clustering of volumetric datasets Granberg Carl J.Li Ling OriginalPaper 01 July 2006 Pages: 1134 - 1140
Schematic interface of sound creation for computer animators Tong Kam-pang MayaWong Kam-wah OriginalPaper 01 July 2006 Pages: 1141 - 1151
Example based painting generation Guo Yan-wenYu Jin-huiPeng Qun-sheng OriginalPaper 01 July 2006 Pages: 1152 - 1159
Variable refractive index in environment matte Zhao Ming-tianXiao Shuang-jiuMa Li-zhuang OriginalPaper 01 July 2006 Pages: 1160 - 1167
Smooth interpolation on homogeneous matrix groups for computer animation Li JunHao Peng-wei OriginalPaper 01 July 2006 Pages: 1168 - 1177
Denoising of Chinese calligraphy tablet images based on run-length statistics and structure characteristic of character strokes Zhang Jun-songYu Jin-huiYe Xiu-zi OriginalPaper 01 July 2006 Pages: 1178 - 1186
Color control of the multi-color printing device Wang Xiao-huaXiu Xiao-jieTang Hong-jun OriginalPaper 01 July 2006 Pages: 1187 - 1192
Adaptive sampling for mesh spectrum editing Zhao Xiang-junZhang Hong-xinBao Hu-jun OriginalPaper 01 July 2006 Pages: 1193 - 1200
A general framework for progressive point-sampled geometry Liu Young-jinTang KaiJoneja Ajay OriginalPaper 01 July 2006 Pages: 1201 - 1209
Curvature detail representation of triangular surfaces Wu Jin-zhongLiu Xue-huiWu En-hua OriginalPaper 01 July 2006 Pages: 1210 - 1214
Surfel-based surface modeling for robotic belt grinding simulation Ren Xiang-yangMueller HeinrichKuhlenkoetter Bernd OriginalPaper 01 July 2006 Pages: 1215 - 1224
Using LBG quantization for particle-based collision detection algorithm Saenghaengtham NidaKanongchaiyos Pizzanu OriginalPaper 01 July 2006 Pages: 1225 - 1232
Visible region extraction from a sequence of rational Bézier surfaces Ruan Xiao-yuZhang HuiYong Jun-hai OriginalPaper 01 July 2006 Pages: 1233 - 1240
Reconstruction from contour lines based on bi-cubic Bézier spline surface Li ZhongMa Li-zhuangZhao Ming-xi OriginalPaper 01 July 2006 Pages: 1241 - 1246
High-extensible scene graph framework based on component techniques Li Qi-chengWang Guo-pingZhou Feng OriginalPaper 01 July 2006 Pages: 1247 - 1252
SSC: Gesture-based game for initial dementia examination Liu Jun-faChen Yi-qiangGao Wen OriginalPaper 01 July 2006 Pages: 1253 - 1258
Web-based interactive visualization of 3D video mosaics using X3D standard Chon JaechoonLee Yang-WonShibasaki Ryosuke OriginalPaper 01 July 2006 Pages: 1259 - 1265
Human skeleton proportions from monocular data Peng EnLi Ling OriginalPaper 01 July 2006 Pages: 1266 - 1274
Automatic target tracking on multi-resolution terrain Wan MingZhang WeiKaufman Arie OriginalPaper 01 July 2006 Pages: 1275 - 1281
Tracking facial features with occlusions Markin EvgenyPrakash Edmond C. OriginalPaper 01 July 2006 Pages: 1282 - 1288