Composed scattering model for direct volume rendering Cai WenliShi Jiaoying OriginalPaper Pages: 433 - 442
OOADS: An object-oriented design model for advertising CAD system Zhuang YuetingPan YunheHe Zhijun OriginalPaper Pages: 443 - 451
Three-dimensional vector field visualization based on tensor decomposition Liang XundongLi BinLiu Shenquan OriginalPaper Pages: 452 - 460
A simplified model for generating 3D realistic sound in the multimedia and virtual reality systems Zhao YuZhang QiongHe Zhijun OriginalPaper Pages: 461 - 470
Displaying of details in subvoxel accuracy Cai WenliChen TianzhouShi Jiaoying OriginalPaper Pages: 480 - 488
A prototypical 3D graphical visualizer for object-oriented systems Hua QingyiHeinz-Dieter BöckerDong Cheng OriginalPaper Pages: 489 - 496
A boundary element method for simulation of deformable objects Xu MeiheTang Zesheng OriginalPaper Pages: 497 - 506
Applying virtual reality to molecular graphics system Chang No YoonMyung Hwan ChiJongsei Park OriginalPaper Pages: 507 - 511
Integration model of eye-gaze, voice and manual response in multimodal user interface Wang Jian OriginalPaper Pages: 512 - 518