A computational model for designing energy behaviour change interventions Nataliya MoglesJulian PadgetJeeHang Lee OriginalPaper Open access 18 December 2017 Pages: 1 - 34
Gamification, quantified-self or social networking? Matching users’ goals with motivational technology Juho HamariLobna HassanAntonio Dias OriginalPaper 24 January 2018 Pages: 35 - 74
Towards incorporating personality into the design of an interface: a method for facilitating users’ interaction with the display Samer Muthana SarsamHosam Al-Samarraie OriginalPaper 19 February 2018 Pages: 75 - 96