How Serious Games for Health Enhance Empowerment-Related Patient Education: The Impact of Gender Gianvito D’AprileMaria Beatrice LigorioAntonio Ulloa Severino Original research 20 December 2017 Pages: 325 - 340
Health Care Gamification: A Study of Game Mechanics and Elements Renee GarettSean D. Young Original research 29 January 2018 Pages: 341 - 353
The Effect of Flipped Classroom on Students’ Engagement Suwarna Rani SubramaniamBalakrishnan Muniandy Original research 22 December 2017 Pages: 355 - 372
Flipping the Economics Class in a Teacher Education Course Micheal M. Van Wyk Original research 28 July 2018 Pages: 373 - 399
Sense of Empowerment Among School ICT Coordinators: Personal, Subject-Area and Leadership Empowerment Orit Avidov-UngarLimor Hanin-Itzak Original research 27 December 2017 Pages: 401 - 417
Dynamic Software, Task Solving With or Without Guidelines, and Learning Outcomes Jan OlssonCarina Granberg Original research Open access 10 January 2018 Pages: 419 - 436
Transformations in Teachers’ Views in One-to-One Classes—Longitudinal Case Studies Esty DoronOrnit Spektor-Levy Original research 15 January 2018 Pages: 437 - 460
Flip, Slide, or Swipe? Learning Outcomes from Paper, Computer, and Tablet Flashcards Kara SageBriana KrebsRachel Grove Original research 21 December 2017 Pages: 461 - 482
Teachers’ Perceptions of the Use of Moodle Activities and Their Learning Impact in Secondary Education Antoni BadiaDavid MartínMarta Gómez Original research 26 March 2018 Pages: 483 - 499
Predicting High School Teacher Use of Technology: Pedagogical Beliefs, Technological Beliefs and Attitudes, and Teacher Training Yaoran LiVeronica GarzaVitaliy Popov Original research 29 March 2018 Pages: 501 - 518
N. M. Seel, T. Lehmann, P. Blumschein, O. A. Podolskiy (2017): Instructional Design for Learning: Theoretical Foundations Lunju Chen Book Review 19 March 2019 Pages: 519 - 522