The effect of game playability on avatar identification for mobile role-playing games Elena Carolina Li Long Paper 09 October 2024
Accessibility barriers in arabic news websites for visually impaired users: a mixed-method evaluation approach Duaa AlSaeedHind AlotaibiNadia Al-Ghreimil Long Paper 09 October 2024
Making sense of health data of wearables: designing information displays for older wearable users Zhaoyi MaQin GaoMei Yang Long Paper 04 October 2024
Game attributes and their relationship with older people’s values Artur Martins MolMônica da Consolação MachadoLucila Ishitani Long Paper 03 October 2024
Personas and socially aware design in the characterization of children and adolescents with attention-deficit/hyperactivity disorder: a technological and social approach Caroline R. S. JandreAliene A. VillaçaCristiane N. Nobre Long Paper 02 October 2024
Trial and error: finding suitable assistive technology for gaming Pauliina BaltzarMarkku TurunenLobna Hassan Long Paper Open access 01 October 2024
Video game accessibility in the top-level genres Tibor Guzsvinecz Long Paper Open access 30 September 2024
Assessment of the quality, readability, and usefulness of ChatGPT generated medical information for ten common cancer types Muhammed Mustafa BeyoğluErhan KayaEsra Karabulut Long Paper 26 September 2024
A phenomenological analysis of the #KuyaKimAnoNa segment of the 24 Oras newscast’s graphical elements for deaf viewers Melvin N. EspinedaSarah Faith A. Gimeno Long Paper Open access 24 September 2024
Individualized self-care training systems for type 2 diabetes patients: a systematic review on characteristics of randomized controlled trials (RCTs) Mozhgan TanhapourNiloofar MohammadzadehEnsieh Nasli Esfahani Review 20 September 2024
Improving access to communication services by the unserved and underserved communities in Uganda through information and communication technologies Geoffrey Mayoka KituyiErnest AbahoJames Beronda Brief Report 18 September 2024
Impact of COVID-19 in the web accessibility of higher education institutions: a pending challenge P. Nso-MangueC. Cachero-CastroS. Luján-Mora Long Paper Open access 17 September 2024
E-Booster Uganda: towards an inclusive digital economy in Uganda through provision of ICT services to the underserved and unserved communities Ernest AbahoDennis AgumaGeoffrey Mayoka Kituyi Brief Report 16 September 2024
Digital exclusion as a barrier to accessing healthcare: a summary composite indicator and online tool to explore and quantify local differences in levels of exclusion Paul MeeMark GussyAiden Vaughan Long Paper Open access 14 September 2024
Barriers to creating value with cognitive accessibility features in digital services Terhi Kärpänen Long Paper Open access 14 September 2024
A comprehensive learnability framework for mobile application design for older adults Mei YangQin GaoXuan Wang Long Paper 14 September 2024
Analysis of instructors’ intention to use and experience of using cognitive training robots for older adults with mild cognitive impairment Lee KyoungaJung Ae-RiJang Seon-Mi Long Paper 10 September 2024
Enhancing quality of life for the hearing-impaired: a holistic approach through the MoSIoT framework Seyed Shahabadin NasabehSantiago Meliá Long Paper Open access 27 August 2024
Regional differences in public perceptions of autonomous vehicles facing moral dilemmas: a comparative study between the United States, Hong Kong, and China Ki Joon KimSai Wang Long Paper 20 August 2024
Optimizing a digital health education platform for the elderly: influences on annotation and interaction design Minzhe YiCheng PengQun Wu Long Paper 20 August 2024
Conversational agents and momentary user experience: an assessment using an electroencephalography device Laís Andressa BrockLis Ângela De BortoliAna Carolina Bertoletti De Marchi Long Paper 19 August 2024
Deaf and hard of hearing employees: accessible and AR-based training materials Ayşen Zeynep OralÖmür Kaya Kalkan Long Paper 17 August 2024
Hand gesture recognition for user-defined textual inputs and gestures Jindi WangIoannis IvrissimtzisLei Shi Long Paper Open access 02 August 2024
Falling through the net again: exploring the characteristics of internet dropout in China Chun LiuLian WangHao Liu Long Paper 01 August 2024
Data-driven personas creation based on the CHARLS database: analyzing the interaction design of mobility aid for the Chinese elderly with difficulty in indoor transferring Xiaochen ZhangZiyi PanDing-Bang Luh Long Paper 28 July 2024
Impact of face swapping and data augmentation on sign language recognition Marina Perea-TrigoEnrique J. López-OrtizJ. J. Vegas-Olmos Long Paper Open access 24 July 2024
Improving social skills in children with autism spectrum disorder using augmented reality and mixed reality technology combined with concept maps I-Jui LeeYu-Chen Huang Long Paper 20 July 2024
Accessibility of drug information on ocular drug product websites in the United States Cambrey B. NguyenKristin R. Villa Brief Report 16 July 2024
Editorial Note to the Special Section on "Media Accessibility: Current and Future Trends" Constantine StephanidisMargherita Antona Editorial Note 15 July 2024 Pages: 1303 - 1303
Exploring the potential of Easy Language for enhancing website sustainability Mariona González-Sordé Long Paper Open access 11 July 2024
Establishing the connection between speech-language pathologists and technology developers in designing novel textile-based AAC (TAAC) technologies Tanja A. VihriäläLotta LintulaJohanna Virkki Long Paper Open access 28 June 2024
Motivation of persons with cerebral palsy through participatory design: where there is a will, there is a way Luciana Correia Lima de Faria BorgesAna Paula Oliveira BertholdoEunice Pereira dos Santos Nunes Long Paper 22 June 2024
Examining generative AI user disclosure intention: an ELM perspective Tao ZhouXiaoying Wu Long Paper 20 June 2024
The usability and user experience of an interactive e-learning platform to empower older adults when using electronic personal health records: an online intervention study Luis PerottiOskar StammUrsula Müller-Werdan Long Paper Open access 14 June 2024
Conversational versus graphical user interfaces: the influence of rational decision style when individuals perform decision-making tasks repeatedly Xuanhui LiuTim RietzAlexander Maedche Long Paper 13 June 2024
Class imbalance in multi-resident activity recognition: an evaluative study on explainability of deep learning approaches Deepika SinghErinc MerdivanAndreas Holzinger Long Paper Open access 13 June 2024
Continued usage intention of novice and expert players in social network games Wei-Hsi HungKai-Ju Chuang Long Paper 12 June 2024
Integrating online partial pair programming and socially shared metacognitive regulation for the improvement of students’ learning Chia-Wen TsaiMichael Yu-Ching LinWen-Yu Chen Long Paper 09 June 2024
The Adoption of smart health services by older adults in retirement communities: analysis with the technology acceptance model (TAM) Yongming LiYiming MaWenjia Hong Long Paper 07 June 2024
Sustainable development, usability and accessibility in educational strategies during the global pandemic Alicia García-HolgadoFernando MoreiraDavid Fonseca Editorial 04 June 2024 Pages: 993 - 999
A systematic exploration of scoping and mapping literature reviews Eirini ChristouAntigoni ParmaxiPanayiotis Zaphiris Brief Report Open access 23 May 2024
Effects of a collaborative gamification on learning and engagement of children with Autism Laíza Ribeiro SilvaArmando Maciel TodaSeiji Isotani Long Paper 12 May 2024
A systematic review of chatbots in inclusive healthcare: insights from the last 5 years Elia GrassiniMarina BuzziAlina Vozna Review Open access 10 May 2024
Enhancing statistical chart accessibility for people with low vision: insights from a user test Rubén Alcaraz-MartínezMireia RiberaAfra Pascual-Almenara Long Paper Open access 08 May 2024
The smart home, a true home? How new technologies disrupt the experience of home for older persons Nadine Andrea FelberHamed AlaviTenzin Wangmo Long Paper Open access 04 May 2024
Intelligent environments and assistive technologies for assisting visually impaired people: a systematic literature review Leandro Rossetti de SouzaRosemary FranciscoJorge Luis Victória Barbosa Long Paper 03 May 2024
Improving webtoon accessibility for color vision deficiency in South Korea using deep learning Seungyeon HaJaehoon KimSeongcheol Kim Long Paper 29 April 2024
A study of easy-to-read adaptations in climate communication: a corpus analysis Marina Pujadas-FarrerasSarah Anne McDonagh Long Paper Open access 26 April 2024
Analyzing behavioral intentions toward Generative Artificial Intelligence: the case of ChatGPT Dongyan NanSeungjong SunJang Hyun Kim Long Paper 25 April 2024
“Choose with your eyes closed” instore shopping experience and spatial maps in visually impaired and sighted persons Michela BalconiLaura AngiolettiCarlotta Acconito Long Paper 20 April 2024