Abstract
Many historic buildings were dismounted by natural or human actions. Archaeological studies focusing on this kind of buildings are based on in-depth analysis of on-site elements as well as fragments conserved in several places (sites, deposits, museums, etc.). This situation gives to virtual reconstruction the great interest of bringing back all the elements in the same space, thus allowing researchers to carry out a digital study of the building. Based on several surveying and representation techniques (3D laser scanning, photogrammetry, semantic structuring, image-based texturing, etc.), this research experience illustrates a complete methodology for the virtual assembling of dismounted architectures (from building parts to decoration elements) applied to the study of the Saint-Guilhem-le-Désert cloister, in France.
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Acknowledgments
Authors want acknowledge: the Lapidary Museum of Saint-Guilhem-le-Désert; the “Cloisters—Metropolitan Museum” of New York; the Archaeological Society of Montpellier; Daniel KUENTZ (Le Désert Imaginaire); Géraldine MALLET (University Paul Valery Montpellier III); Hélène PALOUZIÉ (DRAC Languedoc Roussillon); Jean-Claude RICHARD (Maire de St Guilhem le Désert) for their help during the project. Chawee Bussarayat, Francesca De Domenico, Chiara STEFANI (MAP Laboratory) for their images.
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De Luca, L., Driscu, T., Peyrols, E. et al. A complete methodology for the virtual assembling of dismounted historic buildings. Int J Interact Des Manuf 8, 265–276 (2014). https://doi.org/10.1007/s12008-014-0224-5
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DOI: https://doi.org/10.1007/s12008-014-0224-5