Skip to main content
Log in

Advanced visualization for finite elements analysis in virtual reality environments

  • Short Original Paper
  • Published:
International Journal on Interactive Design and Manufacturing (IJIDeM) Aims and scope Submit manuscript

Abstract

A new visualization method for an illustrative visualization of physical parameters in immersive workspaces is presented. Through the newly developed visualization pipeline, FEM results such as stress, temperature and resulting deformation, as well as the underlying constraints can be visualized in virtual and augmented reality applications. Special features are the use of 3D glyphs for mapping stress direction and gradient as well as data preparation and the resulting data format, which was especially developed for use with VR systems. This article demonstrates the current state of VR developments, which were done at the Virtual Reality Center Production Engineering of the Institute for Machine Tools and Production Processes, for improving the analysis of complex FE datasets, and gives an outlook to future research activities.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

References

  1. Weidlich D., Kolbig S., Polzin T. and Neugebauer R. (2005). Vr-unterstützte entwicklung von werkzeugmaschinen. ZWF 100(1–2): 59–65

    Google Scholar 

  2. Benölken, P., Riegel, J., Scherer, S., Weidlich, D.: Intuitive konfiguration von werkzeugmaschinen in der virtuellen realität, proc. In: Konferenz Simulation und Visualisierung, vol.f17, pp. 231–243. Otto-von-Guericke Universität, Magdeburg (2006)

  3. Hesselink L. and Delmarcelle T. (1993). Visualizing second-order tensor fields with hyperstreamlines. IEEE Comput. Graph. Appl. 13(4): 25–33

    Article  Google Scholar 

  4. Benölken, P.: Effiziente visualisierungs- und interaktionsmethoden zur analyse numerischer simulationen in virtuellen und erweiterten realitäten. Diss. TU Darmstadt (2005)

  5. Kuhlen, T., Müller-Held, B., Cerfontaine, C.A.: Interaktive, vr-gestützte finite-elemente-datenanalyse von werkzeugmaschinen. In: Vortrag Proc. 4. Paderborner Workshop AR and VR in der Produktentstehung. Heinz Nixdorf Institut Universität Paderborn, 9–10 Juni (2005)

  6. Vance J.M. and Ryken M.J. (2000). Applying virtual reality techniques to the interactive stress analysis of a tractor lift arm. Finite Elem. Anal. Des. 35(2): 141–155

    Article  MATH  Google Scholar 

  7. http://www.visenso.de

  8. Chang, T.S., Frederick, D.: Ontinuum mechanics, pp. 38–40. Scientific Publishers Inc., Boston (1972)

  9. Haber R. (1990). Visualization techniques for engineering mechanics. Comput. Syst. Eng. 1(1): 37–50

    Article  MathSciNet  Google Scholar 

  10. Schorn, S.A., Moore, J., Moore, J.G.: Methods of classical mechanics applied to turbulence stresses in a tip leakage vortex. In: Int. Gas Turbine and Aeroengine Congress and Exposition, AMSE, Houston (1995)

  11. Yao J.I., Wotring D.C. and Hashash Y.M.A. (2003). Glyph and hyperstreamline representation of stress and strain tensors and material constitutive response. Int. J. Numer. Anal. Methods Geomech. 27: 603–626

    Article  MATH  Google Scholar 

  12. Kindlmann, G.L.: Superquadric tensor glyphs. In: IEEE/Eurographics Symposium on Visualization (VisSym), pp 147–154 (2004)

  13. Jirka, T., Stankova, H., Dalikova, K., Mahn, U., Skala, V., Masek, B.: Using a non-standard visualization method for analysis of rotating bending tests. In: Eigth International Research/Expert Conference “Trends in the Development of Machinery and Associated Technology” TMT, pp 499–502. Neum, Bosni a Herzegovina, 15–19 September (2004)

  14. Fuhrmann A., Gervautz M. and Szalavari Z. (1998). Studier Stube Schmalstieg, D. An environment for collaboration in augmented reality, virtual reality. Syst. Dev. Appl. 3(1): 37–49

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to M. Wabner.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Scherer, S., Wabner, M. Advanced visualization for finite elements analysis in virtual reality environments. Int J Interact Des Manuf 2, 169–173 (2008). https://doi.org/10.1007/s12008-008-0044-6

Download citation

  • Received:

  • Revised:

  • Accepted:

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s12008-008-0044-6

Keywords

Navigation