Skip to main content
Log in

Studying interval valued matrix games with fuzzy logic

  • Focus
  • Published:
Soft Computing Aims and scope Submit manuscript

Abstract

Matrix games have been widely used in decision making systems. In practice, for the same strategies players take, the corresponding payoffs may be within certain ranges rather than exact values. To model such uncertainty in matrix games, we consider interval-valued game matrices in this paper; and extend the results of classical strictly determined matrix games to fuzzily determined interval matrix games. Finally, we give an initial investigation into mixed strategies for such games.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Similar content being viewed by others

References

  • Allen JF (1983) Maintaining knowledge about temporal intervals. Commun ACM 26:832–843

    Article  MATH  Google Scholar 

  • Dutta P (1999) Strategies and games: theory and practice. MIT Press, Cambridge

    Google Scholar 

  • de Korvin A, Hu C, Sirisaengtaksin O (2000) On firing rules of fuzzy sets of type II. Appl Math 3(2):151–159

    MATH  Google Scholar 

  • Fishburn PC (1985) Interval orders and interval graphs: a study of partially ordered sets. Wiley, New York

    MATH  Google Scholar 

  • Fuller R, Zimmermann H (1993) Fuzzy reasoning for solving fuzzy mathematical programming problems. Fuzzy Sets Syst 60:121–133

    Article  MATH  Google Scholar 

  • Garagic D, Cruz JB (2003) An approach to fuzzy noncooperative Nash games. Optim Theory Appl 118(3):475–491

    Article  MATH  Google Scholar 

  • Nash J (1950) Equilibrium points in N-person games. Proc Natl Acad Sci USA 36(1):48–49

    Article  MATH  Google Scholar 

  • Nash J (1951) Non-cooperative games. Ann Math 54(2):286–295

    Article  Google Scholar 

  • Russell S, Lodwick WA (2002) Fuzzy game theory and Internet commerce: e-strategy and metarationality, NAFIPS 2002—proceedings

  • Winston W (2004) Operations research—applications and algorithms. Brooks-Cole, Belmont

    Google Scholar 

  • Wu S, Soo V (1998) A fuzzy game theoretic approach to multi-agent coordination. LNCS 1599, pp 76–87

  • Zadeh LA (1965) Fuzzy sets. Inf Control 8(3):338–353

    Article  MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to W. Dwayne Collins.

Additional information

This work is partially supported by the NSF grant CCF-0202042.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Dwayne Collins, W., Hu, C. Studying interval valued matrix games with fuzzy logic. Soft Comput 12, 147–155 (2008). https://doi.org/10.1007/s00500-007-0207-6

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s00500-007-0207-6

Keywords

Navigation