Abstract.
We describe an efficient parallel algorithm for hidden-surface removal for terrain maps. The algorithm runs in O(log 4 n) steps on the CREW PRAM model with a work bound of O((n+k) \polylog ( n)) where n and k are the input and output sizes, respectively. In order to achieve the work bound we use a number of techniques, among which our use of persistent data structures is somewhat novel in the context of parallel algorithms.
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Received July 29, 1998; revised October 5, 1999.
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Gupta, N., Sen, S. An Efficient Output-Size Sensitive Parallel Algorithm for Hidden-Surface Removal for Terrains. Algorithmica 31, 179–207 (2001). https://doi.org/10.1007/s00453-001-0042-6
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DOI: https://doi.org/10.1007/s00453-001-0042-6