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Welche Effekte hat Brand Placement in PC-/Videospielen?

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Abstract

Angesichts der zunehmenden Informationsüberlastung der Konsumenten durch Werbung suchen Unternehmen verstärkt nach Werbeformen, die sich von klassischer Massenwerbung abheben. Ein Beispiel für eine derartige Werbetechnik ist das Brand Placement. Da sich die Forschung zu Effekten des Brand Placement überwiegend auf Filme bezieht, wird im vorliegenden Beitrag untersucht, wie Brand Placement in PC-/Videospielen wirkt. Die Ergebnisse der empirischen Studie legen nahe, dass Werbetreibende bei der Auswahl der Spiele darauf achten sollen, dass die Zielgruppe der Marke diesem Spiel gegenüber eine positive Einstellung hat, damit durch das Brand Placement eine positive Einstellungsänderung in der Zielgruppe bewirkt werden kann.

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Correspondence to Silke Bambauer-Sachse.

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Bambauer-Sachse, S. Welche Effekte hat Brand Placement in PC-/Videospielen?. Journal für Marketing 46, 139–147 (2007). https://doi.org/10.1007/BF03032254

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