Abstract
An algorithm for computing multivalued maps for travel time, amplitude and any other ray related variable in 3D smooth velocity models is presented. It is based on the construction of successive isochrons by tracing a uniformly dense discrete set of rays by fixed travel-time steps. Ray tracing is based on Hamiltonian formulation and includes computation of paraxial matrices. A ray density criterion ensures uniform ray density along isochrons over the entire ray field including caustics. Applications to complex models are shown.
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Lucio, P.S., Lambaré, G. & Hanyga, A. 3D multivalued travel time and amplitude maps. PAGEOPH 148, 449–479 (1996). https://doi.org/10.1007/BF00874575
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DOI: https://doi.org/10.1007/BF00874575