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Information and pragmatic value-adding: Language games and information science

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This paper discusses terms which are of mutual importance to the fields of information science and computer science. Specifically we discuss the notions of “information” and “knowledge”: their interrelationships as well as their differences, and the concept of value-adding. Concrete examples are used in the discussion.

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Rainer Kuhlen is professor of Information Science at the University of Konstanz.

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Kuhlen, R. Information and pragmatic value-adding: Language games and information science. Comput Hum 25, 93–101 (1991). https://doi.org/10.1007/BF00124146

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  • DOI: https://doi.org/10.1007/BF00124146

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