Abstract
A critical role for Learning Design is to improve education, but we need to first ask ourselves: what is the role of education? Dewey (1938/2007) argues that it is to provide experiences that promote growth. Not just in the course of the experience itself, but in setting up the conditions for further growth through future experiences.
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Warburton, S., Mor, Y. (2015). Double Loop Design. In: Maina, M., Craft, B., Mor, Y. (eds) The Art & Science of Learning Design. Technology Enhanced Learning. SensePublishers, Rotterdam. https://doi.org/10.1007/978-94-6300-103-8_7
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DOI: https://doi.org/10.1007/978-94-6300-103-8_7
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