Abstract
During the past several years, we have had the opportunity to develop and test a variety of technology-based programs designed to motivate students and help them learn to think and reason about complex problems. In this paper we provide an overview of one of our programs — the Adventures of Jasper Woodbury — the theoretical framework that guides its ongoing development, and some of the research results associated with this work.
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© 1994 Springer-Verlag Berlin Heidelberg
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Cognition and Technology Group at Vanderbilt. (1994). Multimedia Environments for Enhancing Student Learning in Mathematics. In: Vosniadou, S., De Corte, E., Mandl, H. (eds) Technology-Based Learning Environments. NATO ASI Series, vol 137. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-79149-9_22
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DOI: https://doi.org/10.1007/978-3-642-79149-9_22
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-79151-2
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